This command will enable and disable (toggle) the visibility of verbose AI information. This command sets the AI's invasion target to the province with the specified ID. By mid-game most nations with a port in Europe are capable of reaching the new world for a couple reasons * Colonial range is increased by diplo techs 7 and 13?? The amount of prestige you wish to add. The country tag of the country you wish to add/remove church power from. The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. The amount of random colors (RGB values) to print to the game.log file. This command removes a casus belli (specified by its ID and the two country tags involved). The text you wish to search all commands for. This command adds the specified amount of innovativeness to the country with the specified tag. The ID of the province you wish to change the base tax of. This command prints the current time to the console. The ID of the court member you wish to change the religion of. EU4 patch 1.17 JANGLADESH on very hard mode one tag AAR: Visit Jangladesh! Explorers and Conquistadors If a heir already exists, this command will replace the heir with a new heir. If you specify a country tag, the consort will be added to that country. This command kills a random leader (from any country in the game). This command adds the specified idea group to your country, or the specified country tag. The country tag of the country you wish to spawn the leader for. The ID of the province you wish to claim for your current country (or another country if you specify a country tag after). This command adds a diplomatic enroute to the country with the specified tag. Court member IDs: The ID of the culture you wish to set the court member's to. 'echo test 123' would print 'test 123' to the console. The amount of doom you wish to add to the target country. The tag of the country you wish to kill a cardinal within. If you don't specify a country tag as the second argument, this command will appy to the country that you are playing as. This is a debug command - it will validate all events (and won't trigger them). The ID of the trait you wish to add to your ruler. This command kills the heir of the specified country. The name of the faction you wish to add. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. The value you wish to set the specified country's devotion to. Optional. The ID of the casus belli you wish to add. The ID of the province you wish to change the owner of and also make a core. If the two specified countries are already integrating, this command will instantly complete the integration process. Use clr_flag to remove. The amount of years of age that the ruler of the country should be. The tag of the country you wish to add the diplomat enroute to. This debug command will print debug data for the AI budget relating to the country you are playing as. The first country tag is for the country you wish to clear the aggressive expansion towards. You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. If specified, the specified province will be claimed for the country with this tag. The ID of the trait you wish to set for your country's military leader. The country tag of the country you wish to make a Synthetics state. This debug command copies the version number of your Europa Universalis IV installation / game to your clipboard. harmony [amount] [country tag] DLC: Mandate of Heaven. Optional. If not specified, the country you are currently playing as will be affected. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). The ID of the province you wish to win the siege for. This cheat adds spy network points to the specified country tag. This is a debug tool - it is used to test for GPU memory leaks. The country tag of the rival country you wish to make no longer a rival. The tag of the country you wish to be the aggressor (start the war). From there, you can enter cheat codes or type help to get a list of commands, including the following: add_core [province tag] - Additional . If, as a second argument, a file name is provided (e.g. invest [investment id] [province id] DLC: Dharma. This console command creates a center of trade with the specified level (1-3) in the specified province. You can read my blog with a click on the button above. They will extend your range after you finish coring them. In yesman mode, the AI of all countries will instantly accept any proposal/offer you may (regardless of circumstances, etc). If you do not specify a country tag here, the first specified country tag will be annexed for the country you are currently playing as. The ID of the distaster you wish to start - e.g. This debug command will upload your game's latest crash dump. This debug command starts a log for all crownland changes for the country with the specified country tag. This command restarts the debug timer. The distance from Tunis (my nearest province to Africa) is definatly closer to Senegal then Canary Islands are to Peru. The amount of mandate you wish to add. This command sets your country's sprite level. The amount of progress the country should have towards harmonization - a number between 0 and 100 (e.g. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. The amount added is equal to the number specified multiplied by 100: an amount of 1 would add 100 natives. This command sets the base tax (multiplier) for the province with the specified ID to the specified value. The amount of inflation you wish to add. In the background, it works by simulating a save twice and checking that the two saves are the same. If not specified, the heir of your current country will be affected. Use the command 'frenzy_off' to disable. 'combat_dice 3' would mean the combat dice would always land on 3. 3. The amount of harmony you wish to add. The amount of spy network points to add. This console command adds the specified amount of reform desire to your current country. make_subject [country tag] [country tag] [subject type id]. The ID of the province you wish to add natives to. If not specified, your current nation will be affected. This command will toggle AI for the specified minister (see argument information for IDs). Religious school IDs: Optional. If they are different, there is a problem (because two save files made at the same time should be identical). This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. Negative numbers will remove authority. The country tag of the country you wish to annex the first specified country. power [stability key / idea group key / tech key] [country tag]. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. This command will add the specified amount of army tradition to a specified country tag. The admiral's Fire rating, a number from 0-6. A permanent claim does not expire. See our idea group ID list for IDs. The amount of corruption you wish to set for the target country - note that this will set the country's corruption to this value, not add this to the existing amount. If game controller support is enabled, typing this command will turn it off. Specify a negative number to remove doom. This command adds the specified amount of money to the Curia Treasury. This console command will pause the game when the specified in-game date is reached (i.e. The country tag of the country you wish to view the value of a modifier for. Specify a negative number to subtract. A number. The amount you wish to add to the Republican Tradition value. The country tag of the country you wish to have the opinion of changed. This command reloads the specified file. See our. This command will set the warscore of all wars your country is currently engaged in to 100%. This command prints out statistics attaining to power spending for all countries. Optional. Optional. Optional. My guess is using that math on all colonial regions will give you a grand total above 100. This command changes the owner of a specified province to the specified country. The country tag of the country imposing aggressive expansion on the first specified country. A number. This console command starts the incident with the specified ID for the country with the specified country tag. This command prints a list of all console commands to the game.log file. A number. To find out the CID type of a faction, enable debug_mode, switch to a country that the faction is a rebel to and head to the "Stability & Expansion" tab of the Country View menu. This is a debug command. This is a toggle command, it enables and disables the display of timing related data on your screen. setmissionaryprogress [province id] [progress]. If revolts are enabled, running this command will turn them off. If mission completion for the specified mission ID is enabled, typing this command will enable it. If not specified, a cardinal within the country you are currently playing as will be killed. This command will refresh the values on the performance calculator (this command is untested by EU4Cheats, so may not work as intended). This command will change the corruption of a specified country to the specified amount. This command will add the specified amount of army professionalism to a specified country tag. The ID of the province you wish to change the culture of. The country tag of the country's heir you wish to change the age of. 4110 6yrs +10% colonial range +1 stab or +50 prestige and +10 Colonial Range 4114 6yrs +1 stab and .25 a m or +50 prestige and .25 4115 6yrs +1 stab +10 land force limits or +50 prestige and +10 land force limits 4116 6yrs +1 stab +10% discipline or +50 prestige 4117 6yrs +15 reinforcement speed 4118 6yrs +1 stab +10% manpower investment Note that this will end a cooldown that is currently in place, not remove the cooldown for every migration (e.g. This command will reload all regions on the map - useful for debugging and fixing bugs. If specified, the country with this tag will be the country that assimilates the specified province. The command makes the specified country the march of the second specified country. The tag of the country you wish to add authority to. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. tributary [country tag] DLC: Mandate of Heaven. If a number is provided as an argument, the random count will be set to this. The ID of the province you wish to toggle FoW within. This command starts a golden age within the country of the specified country tag. When executed, it will print a list of invalid AI command counts. See argument information for help with CID Type and Index. Syntax colonize [province id] Province ID The tag of the country you wish to make the owner of the specified province. There is no way to specify another country tag/amount - use the tag command to switch to another country and use this command to add splendor to another country. Optional. The country tag of the country you wish to kill all court advisors in. Europa Universalis 4 Wiki Active Wikis AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3 This debug command will debug your game's save system. The country tag of the country that the first country is a march of. 5 is fastest, 0 is stopped (paused). Note that there can only be one target of a revolution at any given time in EU4. The ID of the province flag you wish to clear. See eu4cheats.com/religions for religion IDs. NOTE: If the country already has at least one colonist, this command may reset existing colonist stats/values. If not specified, the country you are currently playing as will be affected. Developers, modders, and curious players may wish to simulate a crash for debugging purposes. In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. If you do not specify a country tag here, the consort within your current country will be killed. This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. Trade winds also effect range and so apparent distance on the map isn't always the best way to judge range. See argument information for where to place the file. Specifying a country tag as a second argument will result in this command changing the age of that country's ruler. This cheat command sets the culture of the specified province to the primary culture of the country you are playing as. If you specify a country tag as a second argument, the country with this tag will have their drill affected. The tag of the country that placed the claim upon the previously specified province. This command adds the specified amount of population to the province with the specified provice ID. This command shows and hides (toggles) the pause banner in the game's GUI. Optional. A number between 1 and 3. A number between 0 and 4 (4 being the most isolated). The value to set the specified country's leader's legitimacy to. The tag of the country you wish to form a union. The amount of stability to add. 4. If executed without a command as an argument, a list of all commands will be printed to the console.