I've noticed some pretty good H-games stuck in development for like 2 years, with Patreon pages still being up. First i like to say that i really like your game and i'm just give my two sensein what i would like to see changed to help your game. Meeting with other captives would be really cool, and I thought about this idea quite a bit in the past. So like, this example code here : 3 4 2 1 = means: Bottom right, bottom left, top left, then top right will open the door. A few Textures from CC0 Textures . was worth every penny and then some ;)there is a bug with the fly sound effect on cave, no matter which slider you turn to 0, so long as the master volume is above 0, the sound can be heard. This game needs some lesbian love (even though futa's are sort of women too. Extra points for not having a patreon . The average person with some game skill isn't going to be able to get those scores i gotuntil they try it repeatably and most will just not try for the hi-score and play casually. Will fix it in next patch. i have lived in my area for almost my whole life lol. I still haven't got all the idols is it a chance drop or a end of theround drop? I'm guess it a gallery then? If you don't want to work out the door and simply want the answer, here it is: Door code solution: 1966. This would allow for increasingly more difficult levels or more difficult experiments, but ya gotta balance the grind also. System Requirements Minimum: OS: XP (SP3)/Vista/Windows 7/Windows 8 Processor: AMD Phenom 9550 Memory: 2048 MB RAM Graphics: Radeon 4800 or gtx 560 Despite its cozy appearance, it clearly hides something sinister. Current version is the best wave shooter I played so far (Seed of the Dead had a similar effect on me). If you look at the code, please remind yourself that all the code was done in the span of 3 w.e with no sleep literally in a dark basement. I think that having somearmor/ more HP/ being able to get enemies off you quicker/ maybe take away STR all together,should be the first things to fix because i don't know about you but most people just can't spam the buttons that quickly without like 30% of your STR. In conclusion I want to thank you for all the hard work that you put in this game and hope that you continue to do well in anything you do in the future. I'm gonna think about this one and see if it won't cause problems/be overpowered.The wake up animation after returning to the bunker is maybe too long. Your shack score is broken, but that's okay because it's supposed to be the easiest stage. Right around when starting on the FER stage I really solved some issues and started to create good pathfinding. You've reached pretty good scores honestly. Game over and success with recapture as above. Also make the invincible frames after the sex a little longer so you can get up better. This sounds like an itch.io thing, I don't think I can help you. First off: Thank you for playing my game and I really like to hear you are enjoying it!You make pretty good points and have interesting ideas.You're the second person who commented that the game is basically a bit too hard. tf is up with that? And I'mgladyoulikeF.E.R,thatoneismyfavoritetoo! Hard difficulty is more of what the game was. I would never be able to release it if I hadn't transformed the game into a wave shooter.The GUI of the note and keypad in the captivity room, and the keypad and key to unlock the Wunderwaffe in F.E.R are a result from the previous iteration of the game. or a secret? No dates, no release shedule, just a list of things you are working on or planning to do, roughly ordered by how important or sure to be added they are. Others can play just fine. Explore mines, collect ore, jewels and a stone key in each level. I see alot of suggestions, ideas and potential fixes for problems in the comments. I won't spoil what's on the other side of it, but I'll just say you're not really missing anything. I'm glad to see you like this game! yes game balance should be the first thing to add, but this is still a complete game for only 3 bucks vs a ton of unfinished games which milk people for years. However, I am quite sure I want to add more pregnancy stuff in future stages. If you have never used ROS or catkin before, I recommend following these tutorials. So I'm gonna think about some way to balance this, maybe a new drug with proper pricing or something.- A drug that makes escaping sex easier. I understand not having money, hopefully this game keeps gaining traction. Haven't tried caves yet though, that's the real test, and I see you've got a fair amount of critique there already, as well as a fair amount of suggestions overall. In my experience, that's one of the most simple to add things there is, to reduce the influx of dupplicate ideas, and to asure people that there is more worthwhile stuff to come. stage really blows it out of the water with what the enemies do. Even though they are bots. But I'm starting to think the damage the guns do is fine. Lol, way ahead of ya. (registered only to write it). No, I don't think Death Hound pregnancy will work too well. Thank you for your very generous tip, I appreciate it!Hmm you're probably the 4th person to suggest some form of upgrading. It's definitely in my todo-list right now, so stay tuned.I don't care too much about the cheat engine stuff. ..just checked my bank account. https://docs.unity3d.com/ScriptReference/Application-persistentDataPath.html, https://steamcommunity.com/app/255710/discussions/0/135511027320265206/, https://forum.unity.com/threads/no-audio-in-unity-games.532872/, https://forum.airportceo.com/t/solved-no-audio-sound-anymore/10852, https://smallbusiness.chron.com/make-norton-permanently-ignore-file-68725.html. I think I will keep them as they are, but reduce the damage they do on attacks quite a bit. And proper balancing is definitely within my capability. A girl has been. Then again i might just not active the puppet robot next time to see if i can do better. I tried pacing my shots to my best attempt but hitting headshots consistently still seem virtually impossible. Glad to see you like the game! And does this mean the challenges just reset while playing or something? I managed to play the game and I strongly recommend to make a platformer game with some kind of plot. Phew. The repository is divided into 2 directories, the "captivity_catkin_ws" folder and the "ESP" folder. grapple mechanics are a little unforgiving even on the new casual difficulty. After that I will probably start on a new stage. Oh, thanks, I thought progress will being reset. Furry Entertainment Robotics wave 15 What i said before and maybe move the shops just a little closer/ no timer? What is it you find hard? Developer/Publisher: New Worlds Games. I see that it can be annoying and frustrating to deal with this. Adding a stronger version will probably be overpowered and makes the game go on for way too long.The enemy counter is a pretty good idea. I encountered something like that in the past too but I thought I fixed it. But this is a pretty big change, so don't wait for it right now. Is it the general gameplay of shooting and dodging, or the escaping of sex? Make sure to play the most recent version, as a couple of (valid) points your mention here are already fixed/changed. I can't see you in the payment list either. It's the one with the computer and wardrobe. I think most people want new stages, and I don't blame them. I like hyonosis stuff too. They should be able to quickly fuck the player, because they are small and slimy. That's also the reason why the options menu doesn't load properly. If that's so, follow this guide: https://smallbusiness.chron.com/make-norton-permanently-ignore-file-68725.html. There was a problem preparing your codespace, please try again. Cunnilingus to the spider Queen, of course, is available, but this is a bit not what I want. Does this mean you can't play the game? I couldn't even dream of my game growing so quickly. Glad to hear you like the game! Maybe you guys are right. Great game, payed a little extra after messing around with it. and maybe have all items be in the store instead of random each round because RNG can fuck you sometimes. Give yourself a break. Follow your squad until you reach the prisoner containers. Check the windows audio mixer:https://forum.airportceo.com/t/solved-no-audio-sound-anymore/10852, So while the link in question did not lead to an immediate fix, it did lead me to the source of the problem. I already knew that people wanted this feature, but it seems like alot of people really want this. That's pretty creative and oddly specific. Did you lose progress after updating? I'm glad to see you like it so much. I'm asking you guys to have a little patience on updates and new features. I'm gonna think about it and see if it can work. I like the idea of Flies being annoyingly fast and quick to 'hump' the player. Return to game. I have playtested this game all by myself cause I am not a studio, just a one man developer. I'm not actually a big fan of the SETTING of the last stage (not great, but tollerateable for me) but it's definitely the best in terms of gameplay. do timmy's parents care about him; captivity game door code. I can definitely see them being a bit too strong, however. Upgrade character abilities, buy consumable and cloths with collected money and jewels to help you through the game. Maybe about half the damage they do now.Other remarks:Head Humper (face hugger): I like the way this enemy is. More content soon! If I may chip in not a game, but a management suggestion: You should write up a roadmap. maybe you should add some rewards that give you some starting wave bonuses, like extra money or a starting weapon. I am at 16 currently and have been scared ~12 times. Captivity Game. Transitioning from mouse on the side that is the direction the character is moving to behind the character needs a bit slower of a deceleration. Wait, you already got to the ending? Contents 1 Captures 1.1 Mission 1 1.2 Mission 2 1.3 Mission 4 1.4 Mission 5 1.5 Mission 6 1.6 Forest Bandits (1.6) - Drug vendor consistency: Drugs are randomly inserted into Drug Vendors each end of the wave. It takes a good bit of time to design, draw, animate, program and build an entire stage with it's enemies. That's about 33% the reason why I released the game. Follow the guide and let me know if you can run the game. Download: Captivity Horror Multiplayer APK (Game) - Latest Version: 0.1 - Updated: 2023 - com.darkgames.Captivity - DarkGamesSCB - darkgamesscb.blogspot.com - Free - Mobile Game for Android There was a nasty bug that caused loading issues, which was fixed in v1.0.3. The "Jenny" kissing animation was awesome (especially the smooching part). I haven't thought about future futa stuff. Nowmost of the enemies are fine but maybe make it so that the harder enemies don't spawn in till some rounds have pass or have a enemy introducedevery few roundsto give the player some time to get cash and buy some equipment. All non-art done by HotPink :) This game and the artists behind it were funded by Patreon and the HotPink Games Circle. You're the second person to comment that. Maybechange the 15 second invincible drug to not stun you as well. captivity game door code. to use Codespaces. Did you complete every single challenge already? Captivity is an adult, erotic action game in which you need to fight waves of sexually driven enemies. Just make sure to not give me too much money so that I don't turn lazy and greedy.Just kidding. Captivity is a project to create an interactive room/gaming environment. I'm probably gonna think out + design + build some sort of Gallery mode/stage. grapple mechanics are a little unforgiving even on the new casual difficulty. Great game, payed a little extra after messing around with it. (if that's not possible that I hope that at least some enemies will have more than one animation available, but if the gangbang thing doesn't work I think that's also not happening)Now to some new points.I think I have found a bug the big bug (pun intended) in the cave doesstuckon an H-animatzion some times,at the end when it should move to the nest but it does nothing.And I think the amount of traps on the jungle should be limited maybe depending on the difficulty ?And definitely be able to change the order of your guns.I have a sound idea don't know how it would sound but you could add a pussy sound while beingfuckedto the slap sound which sounds wetter the higheryou libidogets. Have a good day. But again, with the way I've built AI and stuff, it will be quite difficult to implement this. But I do disagree :). Although I do agree it would fit nicely with this game.I already added a difficulty option in v1.0.4. - No more weapon loss: You can lose your gun when getting fucked by certain enemies, like Flies and Abbys, but also by special attacks, like energy blasts from Sqoids. Crouching doesn't change anything except for making you a smaller target for projectiles. (generally would like some Bondage in the game)2. Collectible (1/1): Upon entering the next area, make a hard right and follow the path . Any criticisms imo are heavily outweighed by how well done everything else is. Probably 'Esc' to skip or something.Thanks for your comment! I think I like the brothel the most. I think most of the suggestions and criticisms have already been said to death, maggots are unreasonably small & difficult to see, the cave in general is in need of balance, the jungle map is a bit big, etc etc. And I still don't understand what can an Android in the location of F.E.R. Maybe I will. But it's kinda too late for that now.Thanks for your feedback! I'm just a programmer. -I know getting knocked down is meant to be punishment for running out of health, but the recovery duration seems way too long imo, to the point where i had fallen on top of the pit to the right of the starting area on the FER map, the robots still had time to fall into the pit, climb 2 platforms and still managed to down me again before my standup animation had the chance to finish. Normal mode is the mode that the game always used to be, so nothing changes until you switch to either Casual or Hard difficulty. There's one nelson animation in the game done by Jacky in an upside down fashion. Tell me what you think of the difficulty now. I'm taking it slow right now, and go step by step. Explore the bunker and interact with various things - find a way to escape! I was thinking to make it so completing the Hunter challenges (Zombie I Hunter, Death Hound Hunter etc.) Im planning to add the futanari thing as a Wardrobe item reward in a future stage release. captivity game door codethe philosophical underpinnings of educational research. Also when you mind broke and restart in the bunker let us get out of bed quicker as having to wait about 15 seconds every restart is a bit annoying. Also don't forget that all pistols are very lightweight. Please try the most recent version of the game. This is one of the best H-games I played in my entire life! Maybe I'll add more full nelson in the future. Shack wave 41 could have gone farther but was getting bored and wanted to try the other stages at the time/ is the mostbalance of all the stages, Cave wave 13 Just fuck the maggots and flys, with the lights on the stealth boys aren't to much of a problem it just you have tomake sure you are always moving on that map tho. Maybe something like having infinite hearts. Now i don't like how the later enemies can just make you drop your equipment in some of their grabs instead just let the player keep it as the active item at the time because it's annoying to have to pick it up in the middle of a fight then quickly switch back to it while dodging everything else only to get grab again and lose it once more. It's by chance that I've also spent a good amount of time drawing and animating when I was younger, so I can atleast create interesting looking characters (I hope). I think the game is too difficult for alot of people too. Thats very weird. Hope you keep adding to this, game is a gem. Difficulty option sounds good. Try it for now. The reason for that is that making an adventure game with a chronological storyline and level progression towards sensical goals is quite hard.